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Monika Intelligence Doc
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Monika Feats
Pink - Planning, Strategy, Field Skills
Red - Reasoning and Thinking
Purple - Adversity Capacity
Green - Social Intelligence and Manipulation
Cyan - EQ, Intelligence, FSIQ, Adaptability, Knowledge
Cornflower Blue - Sensory and Foresight
Orange - Other
Act 1
Despite having knowledge that her reality is nothing more than a video game (a fact that through her poems we find out she’s quite distraught over) she managed to maintain her usual behaviours and personality, (this is in contrast to Sayori, who kills herself if she finds out too early) to the point that both the club members and the player never realized anything was off until far far later in the story (she was likely able to do this for a long time before the player even showed up given that she references gaining awareness prior to the games events). (Adversity Capacity: Mental Fortitude, Composure and Stress Tolerance + Social Intelligence: Integration, Self Management, Self Regulation + Deception: Acting Skill, Concealment and Disguise + Adaptability: Cognitive and Environmental + EQ: Management)
Seemingly capable of remembering the player character from class last year, even remembering their name. This is despite the fact that they “rarely talked” (Cognition: Memory + FSIQ: VCI)
Yuri was talking to the player character about how tea helps elevate the experience of reading a good book, Monika took notice of the player character seeming flustered/uncomfortable and took the opportunity make Yuri …
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Monika Intelligence doc