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Siesta's Scheming Feats

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SIESTA'S SCHEMING FEATS Made by Reverie ๐Ÿ’œ This document serves as a comprehensive compilation and analysis of Siesta's scheming feats throughout The Detective Is Already Dead. Its purpose is to catalog and examine demonstrations of strategy, planning, manipulation, deception, countermeasures, and long-term orchestration displayed by Siesta across the series. Rather than focusing solely on the results of her actions, this document emphasizes the methods and strategic decisions that led to those outcomes. Each feat is analyzed within its narrative context, highlighting Siesta's objectives, the obstacles she faced, the plans she devised, and the effectiveness of her execution. Together, these feats provide a clearer understanding of Siesta's capabilities as a strategist and planner, as well as her standing among prominent schemers within the SCD and outsmarting community. Document Completion: 28.57% Volumes covered: 1. Volume 1 โ€” 20% (dropped - Iโ€™ll edit it later) 2. Volume 2 โ€” 40% (yeah I was lazy - you can check the cognitive feats doc for more details) 3. Volume 3 โ€” 100% (well I worked with the manga so I might've missed a few things) 4. Volume 4 โ€” 70% (scheming is far harder than reasoning - I'm just realising that ๐Ÿ˜ญ) 5. Volume 5 โ€” 6. Volume 6 โ€” 7. Volume 7 โ€” 8. Volume 8 โ€” 9. Volume 9 โ€” 10. Volume 10 โ€” 11. Volume 11 โ€” 12. Volume 12 โ€” 13. Volume 13 โ€” 14. Code: RED โ€” Related documents: Siesta's Cognitive Feats, Siesta's feats summary (short doc), Siesta vs CTW L , โ€ฆ

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